3D Engine Design for Virtual Globes

3D Engine Design for Virtual Globes

Patrick Jackson , COZZI
Ancora nessuna valutazione
Jun 24, 2011 · Inglese · Kindle (520 pagine)
Aggiungi alla mensola

Valuta questo libro


Esporta diario dei libri

Dettagli del libro

Formato Kindle
Pagine 520
Lingua Inglese
Pubblicato Jun 24, 2011
Editore A K Peters/CRC Press

Descrizione

While virtual globes have achieved widespread popularity, from Google Earth to NASA World Wind, no single book covers the topic of globe rendering. Filling this gap, 3D Engine Design for Virtual Globes presents an in-depth treatment of rendering algorithms utilized by virtual globes. The book illustrates how to accurately render real-world data sets through core rendering algorithms for globes, terrain, imagery, and vector data. Example code, the latest book-related news, and other resources are available on a companion website.
Aggiungi alla mensola

Valuta questo libro


Esporta diario dei libri