Dettagli del libro
Formato
eBook
Pagine
460
Lingua
Inglese
Pubblicato
Jan 10, 2010
Editore
Taylor & Francis Group
ISBN-10
1281015164
ISBN-13
9781281015167
Descrizione
As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.
Generi
Business ed Economia
Salute e Benessere