本の詳細
形式
電子書籍
ページ数
460
言語
英語
公開されました
Jan 10, 2010
出版社
Taylor & Francis Group
ISBN-10
1281015164
ISBN-13
9781281015167
説明
As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design - the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.
ジャンル
ビジネス&経済
健康とウェルネス