Learning Game Physics with Bullet Physics and OpenGL

Learning Game Physics with Bullet Physics and OpenGL

Aún sin calificaciones
Oct 25, 2013 · Inglés · Kindle (126 páginas)
Añadir a la estantería

Califica este libro


Exportar diario de lectura

Detalles del libro

Formato Kindle
Páginas 126
Idioma Inglés
Publicado Oct 25, 2013
Editorial Packt Publishing
ISBN-10 178328188X
ISBN-13 9781783281886

Descripción

A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D graphics and physics, then this book is perfect for you! You'll even learn some of the fundamental concepts in 3D mathematics and software design that lies beneath them both, discovering some techniques and tricks in graphics and physics that you can use in any game development project.

Géneros

Ciencia y Tecnología
Añadir a la estantería

Califica este libro


Exportar diario de lectura