Learning Game Physics with Bullet Physics and OpenGL

Learning Game Physics with Bullet Physics and OpenGL

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Oct 25, 2013 · 영어 · 킨들 (126 페이지)
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책 세부 정보

형식 킨들
페이지 126
언어 영어
출판됨 Oct 25, 2013
출판사 Packt Publishing
ISBN-10 178328188X
ISBN-13 9781783281886

설명

A comprehensive set of straight-forward, easy-to-follow tutorials in OpenGL and Bullet Physics that will teach you how modern game physics and 3D graphics work.If you're a beginner or intermediate programmer with a basic understanding of 3D mathematics, and you want a stronger foundation in 3D graphics and physics, then this book is perfect for you! You'll even learn some of the fundamental concepts in 3D mathematics and software design that lies beneath them both, discovering some techniques and tricks in graphics and physics that you can use in any game development project.

장르들

과학 & 기술
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