Opis
This guide serves as an essential resource for programmers eager to master OpenGL ES 3.0, the powerful graphics rendering API widely used in mobile and embedded systems. Authored by experienced developers Dan Ginsburg and Budirijanto Purnomo, it provides clear explanations and practical examples designed to facilitate understanding of both fundamental and advanced concepts.
Readers will find a blend of theoretical insights and hands-on coding techniques, making complex ideas accessible and applicable. Whether they are newcomers to graphics programming or have prior experience, this guide equips them with the knowledge needed to create stunning visuals and engage with the vibrant world of graphic applications.
Readers will find a blend of theoretical insights and hands-on coding techniques, making complex ideas accessible and applicable. Whether they are newcomers to graphics programming or have prior experience, this guide equips them with the knowledge needed to create stunning visuals and engage with the vibrant world of graphic applications.
Szczegóły książki
Format
Miękka okładka
Strony
570 stron
Język
Angielski
Opublikowany
mar 10, 2014
Wydawca
Addison-Wesley Professional
Wydania
Wydania: 2
ISBN-10
0321933885
ISBN-13
9780321933881