描述
The authors take an in-depth look at all aspects of developing a grid computing system for games, including end user platforms, TCP/IP and UDP protocols, game servers, artificial intelligence, scripting and programming language options, and database management systems.
书籍详情
格式
精装书
页数
320 页
语言
英语
已发布
3月 1, 2004
出版商
Charles River Media
ISBN-10
1584502924
ISBN-13
9781584502920